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u2 Bleank's blog

This is the current class dependencies of the Bleank’s Framework Render2D part.
I want to raster all 2D Shape with Antialiasing and complex Brush effect with only the GPU.
It’s a little bit complicated ( and it’s not already complete because i still working on it )  but It’s also a nice looking diagram.
The system use the Direct3D abstraction layer defined in this post.
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This is the current class dependencies of the Bleank’s Framework Render2D part.

I want to raster all 2D Shape with Antialiasing and complex Brush effect with only the GPU.

It’s a little bit complicated ( and it’s not already complete because i still working on it )  but It’s also a nice looking diagram.

The system use the Direct3D abstraction layer defined in this post.

    • #bleank
    • #framework
    • #2D
    • #rendering
  • 2 years ago
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u2 Bleank's blog

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CEO and co-founder of Bleank.
Demoscener as coder in PoPsY TeAm. Passionate by real time graphic programmig, graphic design, much more...
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